Monday, July 28, 2008

Critical Success and Failure

A critical success is an especially good result on a skill roll; a critical hit is a critical success scored on an attack. You score a critical success as follows:

  • A roll of 3 or 4 is always a critical success.
  • A roll of 5 is a critical success if your effective skill is 15+.
  • A roll of 6 is a critical success if your effective skill is 16+.

The GM determines what happens when you roll a critical success. This is always something good; the better the roll, the better bonus he gives you.

A critical failure is an especially bad result on a skill roll. You score a critical failure as follows:

  • A roll of 18 is always a critical failure.
  • A roll of 17 is an ordinary failure if your effective skill is 16 or better, and a critical failure if your effective skill is under 16.
  • Any roll of 10 greater than your effective skill is a critical failure. That is, 16 on a skill of 6, 15 on a skill of 5, and so on.
  • The GM determines what happens when you roll a critical failure. It's always something bad; the worse the roll, the worse the result.

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